

The only reason I suggested it was because the original poster had inquired about an "indestructible" Iron Golem, and since there can be no such Golem, I merely suggested the next best thing. I completely agree that it is not generally necessary to spend 40 skill points on Clay Golem. Then there's multiplayer and parties and.Hmmmm. So a full accounting of what's possible would probably require a look at the code for v1.11, and even then, there's probably going to be a few questions, like what damage applies first, and is it additive and when and etc. Finally, many of the curses used in conjunction with the Iron Golem, like Iron Maiden, apply the damages separately as well. When you create an Iron Golem out of an Ethereal Item, however the Iron Golem is translucent-which is very cool to see. You'd have to go through each rune and gem, and kinda figure it out. (No indestructibles (Zod) No Leeching, No MF, etc etc. Iron Golems can gain the abilities of Socketed Gem & Rune weapons as long as those abilities follow the above damage application rules. Some magical item properties are not transferred to the Iron Golem, such as "Chance to find Magical Items" and "Mana Steal" or "Life Leech." + to Skills also does not transfer, I believe, even if the skill could be innate. Currently it does not receive the damage benefit for using two-handed weapons. It will receive the additional Damage listed on weapons or the Defense listed on Armor. Iron Golems can of course be constructed from non-magical items. One summons an Iron Golem from a metal item. I had a might merc with a doom runeword polearm and with the Holy Freeze mod on it along with everything else, well it was laughable.Īs to the Iron Golem.that is a very interesting topic and has been explored to some degree on other threads. But yes, with all the slowing effects stacking the monsters can be slowed to a ridiculous degree. I'd also like to add that the slowing down effect only works when the monster hits the clay doesn't activate until that happens, I believe. Also, its equally viable to put less than 40 points into this idea.your Golem will still do what you want nearly as well (what's a couple 1000 hit points when it got so many) and if its killed.heck- just resummon it. At the same time, however its not like this character doesn't have skill points to burn.


Yes, the Clay Golem strategy listed by Mitch does work well, but is expensive on skill points since you have to max Clay Golem & Golem Mastery, thus costing you 40 points.
